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Isaac (as in Newton): A Physics-Based Puzzle Game - An Overview
Isaac (as in Newton) is a physics-based puzzle game that centers around manipulating gravity to reach a goal. Isaac features a minimalistic art style (in case you didn't know, "minimalistic art style" is developer-ese for "I couldn't afford an artist").
The game is played by changing the strength of gravity to try to get a gravity ball past obstacles to a goal. You can also change how bouncy the gravity ball is (seriously, that's super important to solve some of these physics puzzles). Watch out! Some obstacles move with you.
You’ll need your creativity to flow free to solve these physics puzzles! Can you brain it on to master gravity and make Isaac Newton proud?
You can use sliders or text to change the strength of the gravity ball (see screenshots).
This simple physics puzzle game has over 150 physics puzzles. The first four are designed to teach you how to play, and then things get real. More physics puzzles released frequently! Additionally, there is “Playground Mode”, which allows you to keep the gravity ball rolling even after you’ve solved them all.
There are multiple ways to solve the physics puzzles, can you find the best solutions?
Comments? Suggestions? Feedback? Email vazquez.technologies@gmail.com. I will respond as soon as I can, but please be patient and remember that I am an indie developer. If you would like to suggest a level/physics puzzle, please include how you would like to be credited in Issac (as in Newton): A Physics-Based Puzzle Game.
Music graciously provided by Christoffer L. Rasmussen. To check out more of his work or to contact him, go to nullrate.com
*Added two new levels